Deprecated: mysql_connect(): The mysql extension is deprecated and will be removed in the future: use mysqli or PDO instead in /sites/impulze.net/www/2011/mysql.php on line 5 impulze DOT net
c o n t a c t & m o r e
a r t w o r k
2D • artwork
Doheko A little attempt at a nebula, something I did in one hour while working on something else to get my mind off of things.

2011
Balance One of my first planet works with Photoshop only. Displaying the balance of the aura between a cold and hot planet in close proximity.

2005
NUX A:B Displaying the impact of a huge meteorite on a planet.

2005
Oycl A calm spacescape.

2005
The Flow Abstract brushing using smudge a lot.

2005
ZiluUs A large spacescape containing 3 planets.

2005
A Fire Inside A ball of fire, created with Photoshop only.

2004
2D • photomanipulation
Crash Landing Contest entry about 5 different photos used in this image.

2008
Shannen Doherty One of my many good/evil conversions.

2006
Darkish An image created for an assignment at school creating a CD cover. (It had a good and a evil side)

2005
Desire Vector conversion of a photo.

2005
3D • artwork
Riliqr Edge My new dual screen background. Made in World Machine/ Vue.

2014
Earth

2014
Internal Beauty There are always flowers for those who want to see them.

2013
Galtaxes Trying to create a galaxy - stars are rendered in 3DSMAX using particle flow. Touchups in photoshop (color, flare and background)

2011
Island Always wanted an island while growing up, so I made one.

2011
Bumped A microscopic view of an biological surface.

2009
Microcell A microscopic view of a cell fusing.

2009
Inboliae An alien egg, created in 3D Studio MAX background posted in Photoshop.

2007
Mass Production Matrix like incubation cells. Created with 3D Studio MAX.

2007
Micro Hair Microscopic view of some hair strands.

2007
Satans Playground An image inspired by the Chaos Sanctuary (Location in the game Diablo II). Made for a contest, and is completely 3D. Used 3D Studio MAX w...

2007
Construction Another Greeble test, created this one for use as a wallpaper.

2007
Subcaren A cave created with 3D Studio MAX, little color posting in Photoshop.

2006
Cusx Abstract tentacle art created with 3D Studio MAX and Photoshop.

2006
Motyn 3D Studio MAX abstract tentacle artwork.

2006
Vidyx Created this while playing around with Greeble.

2006
Logos • various logo designs
Mystical Mind Using the white space of two M's turned out this logo.

2005
w e b d e s i g n
Red Ribbon Rock 2010 • charity event
Red Ribbon Rock Homepage

2010
Red Ribbon Rock Programma

2010
Red Ribbon Rock Roodkapje

2010
Red Ribbon Rock Contact

2010
Red Ribbon Rock 2011 • charity event
Red Ribbon Rock John de Wolf

2011
Red Ribbon Rock Roodkapje

2011
Red Ribbon Rock Homepage

2011
Red Ribbon Rock Programma

2011
Team6 Games • concept
Team6-Games Games

2011
Team6-Games Team

2011
Veron Bouwgroep • full website with CMS
Veron Bouwgroep Complete website including CMS

2009
Veron Bouwgroep Complete website including CMS

2009
Veron Bouwgroep Complete website including CMS

2009
Veron Bouwgroep Complete website including CMS

2009
g a m e d e s i g n
Team6 Games • FlatoutWii - interface
Battle Arena Various images, scripting the menu and HUD.

2010
Carselect Various images, scripting the menu and HUD.

2010
Track Selection Various images, scripting the menu and HUD.

2010
Chapter Selection Various images, scripting the menu and HUD.

2010
Main Menu Various images, scripting the menu and HUD.

2010
Team6 Games • FlatoutWii - level design
Harbour FlatoutWii level design - most objects are assets. Put the map together and edited regions.

2010
Harbour FlatoutWii level design - most objects are assets. Put the map together and edited regions.

2010
Harbour FlatoutWii level design - most objects are assets. Put the map together and edited regions.

2010
Harbour FlatoutWii level design - most objects are assets. Put the map together and edited regions.

2010
Harbour FlatoutWii level design - most objects are assets. Put the map together and edited regions.

2010
Team6 Games • Hyper Fighters - hud
HUD Complete HUD (Single and Multiplayer)

2011
HUD Complete HUD (Single and Multiplayer)

2011
HUD Complete HUD (Single and Multiplayer)

2011
HUD Complete HUD (Single and Multiplayer)

2011
Team6 Games • Hyper Fighters - interface
Game Selection Complete menu; design, scripting (XML, LUA)

2011
Type Name Complete menu; design, scripting (XML, LUA)

2011
Select Difficulty Complete menu; design, scripting (XML, LUA)

2011
Select Fighter Complete menu; design, scripting (XML, LUA)

2011
Scoreboard Complete menu; design, scripting (XML, LUA)

2011
Stage Selection Complete menu; design, scripting (XML, LUA)

2011
Options Complete menu; design, scripting (XML, LUA)

2011
Audio Complete menu; design, scripting (XML, LUA)

2011
Loading Screen Complete menu; design, scripting (XML, LUA)

2011
copyright 2011 jenne van der meer, impulze dot net